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AI Insights · Timothy · July 2024

Top 5 Anime Games on iOS in UAE: Q2 2024 Performance

Discover the performance of the top 5 anime games on iOS in the UAE during Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Anime Games on iOS in UAE: Q2 2024 Performance

In Q2 2024, the top 5 anime games on the iOS platform in the United Arab Emirates showcased varied performance metrics. Here's a closer look at their weekly trends in downloads, revenue, and active users.

Solo Leveling:Arise from Netmarble Corporation saw its weekly revenue peak at around $36.9K in the week of May 27, following a launch week revenue of $35K. Weekly downloads reached their highest at 21.7K during the first week of May but declined significantly to below 1K by the end of June. However, weekly active users showed resilience, starting at 21.1K and ending the quarter at nearly 20K, with a notable recovery mid-June.

Captain Tsubasa: Dream Team by KLab Inc. experienced fluctuations in revenue, peaking at $16.6K in the last week of June. Downloads were relatively stable, with minor increases, reaching a high of 84 in mid-June. Active users grew steadily, starting at 87 and climbing to 122 by mid-June, before settling at 112 at the end of the quarter.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. had significant revenue spikes, peaking at $14.4K in the week of May 27 and maintaining strong figures throughout June, with a high of $10.9K in mid-June. Downloads were highest at 1.2K in mid-May, while active users peaked at 2.4K in mid-May before stabilizing around 1.8K by the end of June.

ONE PIECE Bounty Rush, also from Bandai Namco Entertainment Inc., saw its highest revenue in late May at approximately $11.9K, with consistent performance around $4-5K in June. Downloads remained steady, averaging around 300-400 weekly, while active users showed minor fluctuations, ending the quarter at 5.3K.

The Seven Deadly Sins by Netmarble Corporation had a notable revenue peak of $8.6K in late May, despite low download numbers, which never exceeded 24 weekly. Active users remained relatively stable, fluctuating slightly between 77 and 112 throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024